They all feel sufficiently distinct and interesting to play. SPELLFORCE 3 FORUMS SERIESThe SpellForce series offers six different playable races: Humans, Elves, Dwarves, Orcs, Trolls and Dark Elves. Then, you’ll have to establish a base, forage for resources, research new technologies and build up an army, just like in StarCraft or Age of Empires. But occasionally, you’ll come across a challenge that’s too big for your party to handle alone. The basic premise of any SpellForce game is that you create an avatar, customize your stats and skills, find new equipment, and manage a whole party of adventurers, just like any good RPG. I adore how SpellForce 3 handles base-building and expansion. While grand strategy/RPGs are somewhat more common, SpellForce is the only long-running RPG/RTS series that I’m aware of - and even after 19 years, it’s pretty niche. For whatever reason, few developers have ever attempted a true RPG/RTS hybrid. However, aside from Warcraft III, the pickings proved to be pretty slim. Both RPGs and RTS games require a kind of “hurry up and wait” mentality, with bursts of frenetic activity occasionally interrupting periods of methodical consideration. You develop your own strategies, and find the right units and/or equipment to complement them. You start off with almost nothing, and have to manage your resources wisely to slowly build yourself up. After all, RPGs and RTS games, in theory, appeal to a similar kind of gamer. I assumed there would be a wide range of choices.
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